Learning C# by developing games with Unity 2020 an enjoyable and intuitive approach to getting started with C# programming and Unity

This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge...

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Bibliographic Details
Main Author: Ferrone, Harrison
Format: eBook
Language:English
Published: Birmingham Packt Publishing, 2020.
Edition:Fifth edition.
Subjects:
Online Access:EBSCOhost
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Description
Summary:This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.
Item Description:Table of ContentsGetting to Know Your EnvironmentThe Building Blocks of ProgrammingDiving into Variables,Types, and MethodsControl Flow and Collection TypesWorking with Classes, Structs, and OOPGetting Your Hands Dirty with UnityMovement, Camera Controls, and CollisionsScripting Game MechanicsBasic AI and Enemy BehaviorRevisiting Types, Methods, and ClassesIntroducing Stacks, Queues and HashSetsExploring Generics, Delegates, and BeyondThe Journey Continues.
Physical Description:1 online resource illustrations.
Bibliography:Includes bibliographical references.
ISBN:9781800204447
1800204442