Intelligent Technologies for Interactive Entertainment 6th International Conference, INTETAIN 2014, Chicago, IL, USA, July 9-11, 2014. Proceedings /

This book constitutes the proceedings of the 6th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2014. The 8 full papers presented together with 4 special session papers, 4 panels, and 6 extended abstracts were carefully selected from 26 submissions. The...

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Bibliographic Details
Published in:Springer eBooks
Corporate Author: SpringerLink (Online service)
Other Authors: Reidsma, Dennis (Editor), Choi, Insook (Editor), Bargar, Robin (Editor)
Format: eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2014.
Series:Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
Subjects:
Online Access:http://dx.doi.org/10.1007/978-3-319-08189-2
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505 0 |a A research on value chain structure of the performing arts consumers social media usage : Application of means-end chain theory and involvement -- Predicting Shot Success for Table Tennis using Video Analysis and Machine Learning -- Interactive Assessment Tools for Computational Thinking in High School STEM Classrooms -- Choreographing Digital Water for Interactive Water Performance -- Collaborative Choreography: A Critical Inquiry Into Designing Creative Interactive Systems -- Perception and manipulation of game control -- Head Pose Estimation by Perspective-n-Point Solution Based on 2D Markerless Face Tracking -- Special Session on Humor in Intelligent Environments Towards Environments that Have a Sense of Humor -- Understanding the Foundations and Devices in Humour to Determine Practical Design Methods for Systems that Create and/or Detect Humour -- Engaging Participation in STEM Education: Creating Meaningful Experiences with Interaction Design -- Radical Publishing: The Organization and Distribution of Art, Literature and Information in the 21st Century. 
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