Kim, C., Kim, S., Kim, S., & Kang, S. (2015). Real-Time Visual Effects for Game Programming. Springer eBooks.
Chicago Style (17th ed.) CitationKim, Chang-Hun, Sun-Jeong Kim, Soo-Kyun Kim, and Shin-Jin Kang. "Real-Time Visual Effects for Game Programming." Springer EBooks 2015.
MLA (8th ed.) CitationKim, Chang-Hun, et al. "Real-Time Visual Effects for Game Programming." Springer EBooks, 2015.
Warning: These citations may not always be 100% accurate.
